Xcode Version For Catalina

In the last post, I was finally back up and running with my IDE after an update to Serenata. Or maybe not..

Turns out, another update broke something. Miele w 1918 service manual. MacOS Catalina was released recently and introduced a new version of PHP (7.3.8 in my case). This change means XDebug is now referencing outdated Zend API, which throws an error when running pretty much anything. Oops, beause no XDebug egals no PHPUnit code coverage report.

Catalina

On MacOS Mojave, getting XDebug was a matter of installing Pear, setting up some Xcode SDK Headers file, installing XDebug from source using Pear and enabling XDebug in PHP configuration files. Sounds easy, should be the same for Catalina..

Formoso 2000 procedimientos industriales pdf. Spoiler alert, Xcode 11 comes with a massive breaking change.

Hi, I am running Xcode 12.4 on Catalina 10.15.7. The app seems to be working well, quite smooth i must say. The problem i'm facing is that when i downloaded and installed additional simulators for iOS versions below 14 (which is the officially supported version in Xcode 12.4) e.g.

  1. Install XCode on macOS Catalina 10.15 on Windows PC. When you installed macOS Catalina 10.15 on Virtual machine. Then Power on the virtual machine. When you entered the macOS Catalina window click on the Apple Mac App Store. Once the App Store opened on the left-handed search bar type XCode and hit enter.
  2. To develop Flutter apps for iOS, you need a Mac with Xcode installed. Install the latest stable version of Xcode (using web download or the Mac App Store). Configure the Xcode command-line tools to use the newly-installed version of Xcode by running the following from the command line.
An alternative installation method is to use homebrew to install PHP, Pecl and XDebug. I didn't test this method, as I prefer the long method which was simple to setup on Mojave. Plus, solving this issue might prove useful for other situations.

Installing XDebug

Assuming Pear, Autoconf, and Xcode is installed on your computer, installing XDebug should be easy as :

But now, I'm getting the following error. This is because the compiler requires some header files, which are provided by the MacOS SDK bundled with Xcode. Not a surprise, as it was the same error with previous version of MacOS, aka Mojave :

The Mojave Solution

Xcode Version For Catalina Update

On Mojave, the following step was necessary to install the missing header files. Don't actually run this command on Catalina, as it will fail.

The problem is the SDK headers package was removed starting with Xcode 11.0. And we can't just change 10.14 to 10.15 to make it work..

Xcode Version For Catalina Free

The Catalina Issue

After a lot of digging, I've found the actual files are actually stored somewhere :

And if you look closely,

See the error returned by phpize claiming /usr/include/php/main/php.h doesn't exist? Turns out, /usr/includedoesn't actually exist on my system:

If you try to symlink one into the other, even using sudo, that won't work, thanks to SIP :

Xcode Version For Catalina Download

The reason is Apple has deprecated having a /usr/include distinct from the SDK. This has been completely removed in Catalina so different SDK and Xcode version could be run together.

Xcode Version For Catalina 2020

So now the issue is, in order to compile XDebug, we need to either tell the compiler to use the headers from a different location, or actually put the required files in /usr/include..

Until this issue is resolved, either on Apple side or XDebug side, not much can be done other than use a VM to run tests locally..

2020

References for later